![]() ![]() I need to be able to disable the triggers analog inputs as the GCC have not only analog triggers, but also a digital button at the end of each trigger which is the one I want to map, but the necessary analog input needed to reach this button is screwing me off in the game remapping menu I need both buttons AND precisely configurable right stick inputs (by that I mean choose the % of activation or set a deadzone and min/max range) to be configured to output either digital buttons or 100% analog input, as they will in the end be remapped to the 4 C-buttons of the N64 controller, which are kinda similar to the right stick of a controller except, well, it's 4 buttons. The GCC left joystick does not reach its maximum analog values, especially in angles because of the octogon surrounding the joystick, so I need to be able to redefine the maximum and minimum analog range values Please note that I'm not willing to compromise anything when it comes to the mapping I need, as my main use for this is Ocarina of Time Speedrunning on the PC port of the game, which input configuration module is very limited as of now. ![]() There is multiple issues with this controller that is of course not meant to be used on a PC, and controller drivers are not meant to use GCC. I'm looking for a way to precisely remap and configure for PC use of my GameCube Controller (GCC) connected to my computer via USB using the MayFlash adapter.
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